WIND
2Dragunity Remus
Archetype:
Dragunity
ATK:
800
DEF:
800
View:
4536
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.
Dragunity Remus — Power Evaluation
Final Score: 55 ± 6 · Confidence: Medium
- Intrinsic: 54 · Deck: 57 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Recovery/Recursion, Material body
Why it scores here
Dragunity Remus scores as a discard-to-search body: its hand effect converts a dead card into Dragon Ravine, and its GY effect gives a conditional free revival with a banish drawback. Its Synchro-material restriction and the Extra Deck summon lock on its GY effect keep the material and deckbuilding axes mid-range. The 400/400 deck inclusion and the 100% Dragon Ravine partner rate confirm the role is real and practical, but they did not raise the score (guardrail 3). No combo data was supplied, so combo conversion rests on text inference only.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Hand discard effect is live without a second card, and it runs 2.85 copies on average across 400 decks (observed). |
| Combo & Conversion | 50 | No combo boards were supplied, so the search-to-Dragon-Ravine conversion is inferred from text only (inferred). |
| Resource Economy | 55 | Discard-to-search is card-neutral, and the GY revival is a free body that is banished when it leaves the field (verified from text). |
| Effect & Interaction | 5 | The card has no negation, removal or hand-trap effect (verified from text). |
| Material Utility | 40 | Level 2 Tuner, but it may only be used as Synchro material for a Dragunity Synchro; its body stays a Tuner when its effects are negated (verified from text). |
| Resilience & Flexibility | 55 | Two effects work from hand and GY, and three copies give redundancy, though the hand effect can be stopped by a single negate (inferred). |
| Deck-Building Efficiency | 60 | Three copies in a Dragunity deck with a mild GY summon restriction and no garnet cost (observed from copies, verified from text). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 54, Deck ≈ 57, Meta = provisional. Modifiers: Self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Hand discard finds Dragon Ravine, which the deck runs in 100% of sampled decks (observed).
- GY revival gives a repeatable body when a Dragunity monster is on the field (verified from text).
- Present in 400 of 400 sampled decks at about 2.85 copies, with 50 distinct archetypes (observed).
Weaknesses
- Synchro-material use is limited to Dragunity Synchros (verified from text).
- The GY effect banishes the card when it leaves the field and blocks Extra Deck summons for the turn (verified from text).
- No combo data, so its real conversion rate is unmeasured (data gap).
Counters / choke points
- Ash Blossom & Joyous Spring on the hand effect or the GY summon (inferred from the deck's common partner).
Best use
Discard-to-search for Dragon Ravine and a GY revival body in Dragunity lines. Decks: Dragunity (731), Dragunity (244), Dragonmaid (640). Suggested copies: 3.
Evidence & gaps
- Verified: Hand discard adds 1 Dragon Ravine to the hand (card text).; GY Special Summon when you control a Dragunity monster; banished when it leaves the field (card text).; Synchro-material restriction to Dragunity Synchros (card text).
- Observed: Present in 400 of 400 sampled decks, 2.85 copies on average (decks_evidence).; Dragon Ravine is a partner in 100% of those decks (decks_evidence).
- Inferred: Hand effect is hard to stop with a single negate (text plus interaction assumption).
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no rulings supplied for the once-per-turn and GY banish interactions






